Monday, April 23, 2012

Sorry Sliders and Yahtzee

As promised here is more of the concept art I did for FGN: The Game Show. All images copyrighted by EA and Hasbro. There are two games that occur in the same stage space in the game- Yahtzee and Sorry Sliders. It was fun to make sure each game had it's own flavor but not feel like the player was being transported to a different space.  You may have noticed the changing colors of the pillars and spotlights. For each of the games I created a mini-color script to give variety and unity, that was fun. I was...

Tuesday, April 17, 2012

Junk Fu= Whack-a-mole+Guitar Hero+Fruit Ninja

My latest game to be released, Junk Fu for the Kinect Fun Labs, was amazing to see being developed. What started out as an "urban ninja training ground" shifted to a "retail rampage," then "cosmic karate." The game solidified as a "martial arts trash smash-athon".  Everything was meant to look distressed and worn out, a futuristic junkyard with outrageous props for destruction. Here are some of my pieces from the game. The paintings below were quick concept painting, no more than a few hrs. that show possible gameplay environments. I even painted donuts for one of the concepts! Note that the final and purple/pink...

Friday, April 13, 2012

Face It!

Being observant is one of the greatest gifts of being an artist. I had the joy of seeing this guys face in a training meeting. He has a beautifully cliff of a nose with a concave mouth... no joke a concave mouth! Seeing the shapes was pure bliss. So last night as I was installing gruelling software, I decided to try to paint in some lighting as an exercise.I wanted to give form to the rest of the head even though it wasn't in the drawing. Oooh it's so fun....

Wednesday, April 11, 2012

Family Game Night: The Game Show

Last year Wahoo Studios contracted me to develop and animate for Family Game Night: The Game Show a multi-console video game. The studio put a lot of trust in me letting me take first crack at developing it. I ended up doing all of the target art for development for each game. Here's the first concept I did for ScrabbleFlash. All a concepts had to reflect the Family Game Night TV show on the HUB Network that features a variety of Hasbro games in a larger than life setting. Since the game was targeted to feature Xbox Kinect gameplay, I worked closely...

 

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